Kerbal Space Program [1.1.2] – Ep 21 – RemoteTech Mun Satellite Network – Let's Play



Conquering Kerbal Space Program EPISODE 21: In this episode, I’m completing the Mun relay network, complete with two Life Support Satellites. This episode ties in well together with Episode 22, which was uploaded shortly after this one, and was recorded in the same night/time. Check that one out right after this one, if you want to. 🙂

The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every planet in the stock solar system (orbital station on gas giant). We’re running with TAC Life Support and RemoteTech as well, to spice up the difficulty here.

———-
New Website:
Support Charlie on Patreon:

Conquering KSP Playlist:

New Episodes will be posted here when they are edited and available, and may take different forms and pace as time goes on. A link to a full post covering the episode will be linked as the first thing in this description if available.

Kerbal Space Program isn’t your typical game, and as we’re going to find out together, it’s a real challenge, and it doesn’t hold your hand or tell you really how to do anything… and that’s what I LOVE about this!

SAVE MONEY ON KERBAL SPACE PROGRAM by buying it on Kinguin. I’ll receive a commission on this link, and you receive the full game for way less!

STEAM Store Link:
KSP Store:

I hope you enjoy this series as much as I do. This will be a heavily modded play-through with the new KSP 1.1.x version, in 64-bit mode! Woot!

Mod list is located at and may change as time goes on. The mod list will always be updated to what I’m using in the latest recording (not upload), and may not actually reflect the mods active in individual videos.

PC SPECS:

MB: ASUS X99-Deluxe/3.1
CPU: Intel i7-5930K OC @4.2ghz
Cooler: Corsair H100i GTX Liquid Cooler
RAM: 32GB G.Skill Ripjaws V series DDR4
Video Card: Asus Geforce GTX 980ti Matrix Platinum (6GB)
PSU: Corsair 1000W 80+ Platinum
Storage: 2X Sandisk SSDs = 1.3TB total

Follow Charlie on Twitter and Facebook:

———-

This gaming footage contains commentary for educational purposes, and is used and monetized under the publicly expressed permission by Squad, the developers and copyright holders of Kerbal Space Program, as stated in item 1 under the Miscellaneous section of their FAQ: . SQUAD Logo and gaming footage may be used, as stated by Squad Staff on their public forums and website:

8 comments
  1. Why not stage 3 satellites on a rocket, allowing the individual body network setups with one launch?

  2. I know i'm super late on this, but I just found your channel and man, I LOVE this series. You have definitely earned my like and subscribe. I don't subscribe to anyone because I really just don't think it matters but damn man, you earned it. I very much so enjoy your calm demeanor, as compared to someone like JackSpiceEye. Dudes fuckin annoying. Also, you seem to be really skilled and I enjoy how you edit text into the video that gives us ALL of the information we need. You're awesome man, keep that shit up!

  3. I've never bothered with more than 1 comsat at the mun. Placed in polar orbit along a munar orbital path it stays connected to the Kerbal network. Saves time and money 😛

  4. I got issue too with remote tech and the command box until I found out just closing he window and reopening it does the trick…. That is the down side of mods….. I play hardmode (even worst I have 20%/30% tech and money) so little mistake like that are very time consuming XD

  5. Hey men, you leave us with the anguish to know what happen, great strategy jajajajja Cool network on the mun, can't wait for the Duna network

Comments are closed.

Previous Post

StarLink – Nocturne (Slowed + Reverb)

Next Post

"Oh my God!" Jeff Bezos shares reaction to successful flight onboard Blue Origin spacecraft | FULL

Related Posts
Total
0
Share